OpenZhenZhen AI Prompt Gallery · MiniMax H3 · video
Ghostly Yama: Battle in the Ancient Village
Ghostly Yama: Battle in the Ancient Village — explore this MiniMax H3 creation on OpenZhenZhen, with its original prompt and a reusable generation example.

Prompt
Chinese prompt
20秒、16:9 电影感次世代写实CG序列,黑暗奇幻的东方武侠游戏氛围,冷蓝灰色调,柔和电影级光影,细致的磨损布料与毛领质感,轻微胶片颗粒,无字幕、无水印、无多余文字。0-3秒:一名披斗篷的成年男性武者静立在黑暗游戏菜单界面上。金色光标在中文菜单选项间移动,短暂选中“设置”后再回到“新游戏”;选中行微微发光,毛领和斗篷轻轻摆动,背景雾气流动。3-6秒:转场至夜晚泥泞古村废墟的第三人称视角。武者手持长枪,在雨中经过坍塌木屋、枯树和湿润地面。6-9秒:一名约三米高的成年男性阎王般巨型Boss出现,身穿冷色长袍、头戴冠冕,挥起狼牙巨锤;他留着浓密胡须,双眼散发诡异的苍白幽光。9-13秒:武者与Boss在雨中交锋。Boss猛砸地面,泥浆和碎石四散;武者翻滚闪避,再用长枪格挡。采用第三人称手持跟拍、强烈运动感、攻击冲击时的镜头震动,以深冷阴影衬托温暖火星。13-16秒:短暂切入黑暗装备界面,显示武者全身与长枪、周围装备图标和金色光标,光标选中一个装备槽;角色动作保持克制自然。16-19秒:回到古村战斗,Boss挥锤,武者反击;雨水、碎屑、火星和湿地反光增强压迫感。19-20秒:镜头推进至Boss愤怒咆哮的面部特写,苍白幽光双眼骤然增强。全程保持成年角色设计、写实人体比例、统一视觉风格、戏剧性景深和史诗级Boss战氛围。
English prompt
20-second 16:9 cinematic next-generation realistic CG sequence, dark fantasy Chinese martial-arts game atmosphere, cold blue-gray palette, soft filmic lighting, detailed worn fabrics and fur, subtle film grain, no subtitles, watermarks, or extra text. 0-3s: A cloaked adult male warrior stands motionless on a dark game menu screen. A gold cursor moves through Chinese menu options, briefly highlighting settings and then new game; the selected row glows faintly while his fur collar and cloak stir and mist drifts behind him. 3-6s: Transition to a third-person view in a muddy ruined ancient village at night. The warrior carries a long spear and advances through rain, collapsed wooden houses, bare trees, and wet ground. 6-9s: A towering adult male Yama-like boss, about three meters tall, wearing a cold-toned long robe and crown, raises a huge spiked mace; his beard is thick and his eyes emit an eerie pale glow. 9-13s: The warrior and boss clash in the rain. The boss smashes the ground, sending mud and stones outward; the warrior rolls and dodges, then parries with his spear. Use handheld tracking, strong motion, impact camera shake, and warm sparks against deep cool shadows. 13-16s: Brief dark equipment interface shot showing the warrior full-body with spear, surrounding gear icons and a gold cursor selecting an equipment slot; keep the character pose restrained and natural. 16-19s: Return to the village battle as the boss swings the mace and the warrior counters; rain, debris, sparks, and wet reflections heighten the pressure. 19-20s: Push into the boss's furious face as he roars, pale glowing eyes flaring intensely. Maintain coherent adult character designs, realistic anatomy, dramatic depth, and an epic boss-battle mood throughout.
Topics and styles
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