OpenZhenZhen AI Prompt Gallery · MiniMax H3 · video
A Moment of Awe in the Depths of Ruins
A Moment of Awe in the Depths of Ruins — explore this MiniMax H3 creation on OpenZhenZhen, with its original prompt and a reusable generation example.

Prompt
Chinese prompt
制作一段15秒、16:9的电影级写实冒险惊悚视频,场景始终位于暖色暮光下的同一座古老寺庙庭院。使用所提供的身份参考图来确定成年女性探险者的外貌;全程保持她的脸部、发型、辫子、身体比例、皮肤质感、年龄观感和身份一致,同时保留实用的深色背心、皮革肩带及探险服装。不得出现其他人物、生物、陷阱、超自然效果、场景切换、字幕、水印或黑场。庭院布局保持连续:左侧阴影柱廊、碎石路、破墙,以及带石栏的略高石台。摄影机始终在右前方至侧前方,以肩部高度手持、平滑且带轻微呼吸重量拍摄。 0.00–3.20秒:中近景跟拍,摄影机缓慢后退;她从左侧柱廊阴影处斜向右前方行走,真实地脚跟到脚尖走两三步。呼吸逐渐平稳,视线从脚下道路移向庭院深处的亮处,右手轻轻把散发别到耳后。暖色轮廓光勾勒头发、锁骨、鼻梁和薄雾,柱影深沉,尘埃漂浮。她低声说:“I always tell myself I’m just passing through...” 3.20–5.80秒:滑入肩膀、颈部、锁骨和上半身特写。右手下落调整皮革肩带和背心,左手指尖沿粗糙柱面划过。表情柔和,呼吸放慢,她说:“...then a place like this makes me slow down...” 保持真实皮肤纹理、金色侧逆光和空中的细尘。 5.80–9.00秒:回到侧前方中景跟拍,她沿碎石路再走两步,左手从柱子滑到破墙边缘。眼神变亮,下巴略抬,肩膀放松,嘴角出现淡淡笑意。她说完:“...and look one more time.” 说完保留一丝张口呼吸;头发、衣物、肩带和被靴子碰动的小石子自然运动。 9.00–12.20秒:以侧脸和肩颈为主体轻推近景,她踏上略高石台,身体重量下沉并作细微稳定调整。右后方微风吹起额前碎发和辫尾,随后落回肩侧。右手短暂按压并抚平肩带,左手伸向破碎石栏。她凝望庭院最明亮的深处,轻声说:“Beautiful.” 保留半拍呼吸和凝视。 12.20–15.00秒:半身亲密近景,摄影机以极小弧线移至左前方。她略微朝镜头转身,像是安静地承认这一刻,但不对观众表演,随后视线回到庭院。左手留在石栏上,右臂自然下垂;私密的微笑停留片刻,下颌和颈部放松,呼吸让衣物轻微起伏。以仍在当下的停顿结束:尘埃继续漂浮,风吹石墙与树叶,脚步、布料摩擦、皮革轻响、指尖触石等环境声持续,不得切黑。不要配乐,或只使用几乎透明的温暖环境铺底;不要戏剧性渐强或魔法音效。
English prompt
Create a 15-second, 16:9 cinematic realistic adventure-thriller video set entirely in one ancient temple courtyard at warm twilight. Use the supplied identity image for the adult female explorer’s appearance; keep her face, hair, braid, body proportions, skin texture, age impression, and identity consistent throughout, while keeping the practical dark tank top, leather strap, and expedition clothing intact. No additional people, creatures, traps, supernatural effects, scene changes, subtitles, watermarks, or black frames. Maintain one continuous courtyard layout: a shadowed left colonnade, rubble path, broken wall, and raised stone platform with a rail. Handheld shoulder-height camera, smooth and lightly weighted by human breathing, always front-right to side-front. 0.00–3.20s: Near-medium follow shot retreats slowly as she walks diagonally from the left colonnade toward the right-front, taking two or three realistic heel-to-toe steps. Her breathing settles, gaze shifts from the path toward brighter courtyard depth, and she gently tucks loose hair behind her ear. Warm rim light outlines hair, collarbone, nose bridge, and mist; deep pillar shadows and drifting dust remain visible. She quietly says, “I always tell myself I’m just passing through...” 3.20–5.80s: Glide into a close-up of shoulder, neck, collarbone, and upper torso. Her right hand lowers to adjust the leather strap and tank top; her left fingertips trace the rough pillar. Her expression softens, breathing slows, and she says, “...then a place like this makes me slow down...” Keep realistic skin texture, golden side-back light, and fine dust in the air. 5.80–9.00s: Return to a medium side-front follow as she takes two steps along the rubble path. Her left hand slides from the pillar onto the broken wall. Her eyes brighten, chin lifts slightly, shoulders release, and a faint smile begins. She finishes, “...and look one more time.” Leave a trace of open breath afterward; hair, clothing, strap, and small nudged pebbles move naturally. 9.00–12.20s: Gentle push-in on her side face and shoulder-neck as she steps onto the raised platform. Her weight settles with a subtle body correction. Breeze lifts forehead wisps and braid tail before they fall back. Her right hand briefly presses and smooths the strap while her left reaches the broken stone rail. She gazes into the brightest courtyard depth and softly says, “Beautiful.” Hold half a beat of breath and gaze. 12.20–15.00s: Half-body intimate near shot with a tiny arc to front-left. She slightly turns toward the camera as if quietly acknowledging the moment, without performing, then returns her gaze to the courtyard. Her left hand remains on the rail, right arm relaxed; a private smile lingers, jaw and neck release, and breathing moves the clothing subtly. End on a living pause with drifting dust, faint wind, stone and foliage ambience, footsteps, cloth friction, leather creak, fingertips on stone, and no cut to black. Use no score or only an almost transparent warm ambient bed; no dramatic swell or magical sting.
Topics and styles
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