OpenZhenZhen AI Prompt Gallery · MiniMax H3 · video
Frost-Winged Beast at the End of the Ice Bridge
Frost-Winged Beast at the End of the Ice Bridge — explore this MiniMax H3 creation on OpenZhenZhen, with its original prompt and a reusable generation example.

Prompt
Chinese prompt
制作一段20秒、16:9的写实奇幻动作冒险游戏画面,呈现高品质虚幻引擎游戏的视觉风格。主角是一名成年探险者,始终穿着做旧的冬季装备和毛皮镶边斗篷,携带攀爬装备、弯剑,以及一件发出银蓝色光芒的风力装置。动作与物理效果可信,镜头平滑跟随玩家,采用冷冽的电影感光线、飞雪、体积云,并保留简洁的游戏 HUD。 0–4秒:以第一人称开始,探险者戴手套的双手撑在布满裂纹的冰面上,腕部的风力装置发光。随后切换为第三人称,探险者爬上一座狭窄的积雪石桥;石桥悬在云雾弥漫的深渊上方。 4–8秒:探险者沿冰桥奔跑,跃过断裂处,抓住悬垂的锁链,荡向一座被冰封的古老建筑,并落在冰门旁的小平台上。 8–12秒:探险者走近冰门,举起发光装置,释放一阵强风破开冰层。大门开启,显露出宽阔幽暗的大厅;蓝色水晶映亮室内,几束光从高处洒下。 12–16秒:探险者穿过大厅,奔向一处圆形平台。一只巨大的白色翼状冰兽撞破远处墙壁,落在竞技场另一侧,激起飞雪与碎冰。 16–20秒:冰兽展开双翼,胸口汇聚蓝色能量。探险者闪避它的横扫攻击,将风力装置瞄准发光的胸口并释放明亮的蓝色冲击。结尾时冰兽踉跄后退,探险者手持长剑向前逼近。 保持角色与装备设计一致,动作扎实流畅,叙事清晰连贯。不要血腥、流血、现代武器、字幕、标志、水印、黑边或淡出。画面须恰好在20秒结束。
English prompt
Create a 20-second, 16:9 photorealistic third-person fantasy action-adventure gameplay sequence with the look of a high-end Unreal Engine game. Show one adult explorer in consistent weathered winter gear, a fur-lined cloak, climbing equipment, a curved sword, and a glowing silver-blue wind device. Use believable movement and physics, a smooth player-follow camera, cold cinematic lighting, swirling snow, volumetric clouds, and a minimal game HUD. 0–4s: Begin in first person as the explorer’s gloved hands brace against a cracked sheet of ice, the wind device glowing at the wrist. Shift to third person as the explorer pulls up onto a narrow, snow-covered stone bridge suspended over a cloud-filled chasm. 4–8s: The explorer runs along the icy bridge, leaps the broken gap, catches a hanging chain, swings toward an ancient icebound structure, and lands on a small ledge beside a frozen gate. 8–12s: The explorer approaches the gate, raises the glowing device, and triggers a burst of wind that breaks the ice. The gate opens into a vast, dark chamber lit by blue crystals and scattered overhead beams of light. 12–16s: The explorer crosses the chamber toward a circular platform. A huge white, winged ice creature bursts through the far wall and lands across the arena, scattering snow and chunks of ice. 16–20s: The creature spreads its wings and gathers blue energy at its chest. The explorer dodges its sweeping attack, aims the wind device at the glowing chest, and releases a bright blue blast. End with the creature recoiling as the explorer advances with sword ready. Maintain consistent character and equipment design, grounded game-like motion, and clear continuous action. No gore, blood, modern weapons, subtitles, logos, watermark, black bars, or fade-out. Finish the sequence exactly at 20 seconds.
Topics and styles
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