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Crimson Descent: Neon Rainy Night

Crimson Descent: Neon Rainy Night — explore this MiniMax H3 creation on OpenZhenZhen, with its original prompt and a reusable generation example.

Crimson Descent: Neon Rainy Night — AI video creation
Crimson Descent: Neon Rainy Night

Prompt

Chinese prompt

制作一段20秒、16:9的写实电影感超级英雄动作短片。夜晚,霓虹闪烁的市中心街道被大雨淋湿,周围有玻璃高楼、抽象的青色、洋红色与琥珀色招牌、映着灯光的路面、蒸汽和停放的汽车。以深红色作为主色点缀,呈现真实的雨水与飞溅效果、克制的运动模糊和稳定的电影镜头。成年男性英雄有深色头发、胡须和坚毅的神情。他起初穿深色服装,随后变身为哑光黑色的关节式护甲,护甲上有发亮的深红色纹路、分片式胸甲和红色胸口核心。保持面部可见,不戴头盔、不穿披风。恰有三名身穿黑色战术服的蒙面男子与他对峙;不要对白。 0–3秒:一道深红色光束斜切过暴风云下的城市天际线。镜头跟随光束落向街道,光束击中湿漉漉的路口,激起水花与强光。 3–6秒:英雄单膝着地落下。红色能量沿着他的手臂和躯干蔓延,黑色护甲逐片成形。 6–8秒:特写雨水落在他的脸和新形成的护甲上。他抬起目光,双眼泛起红光。 8–11秒:身披护甲的英雄化作一道深红色残影,冲向从昏暗巷子里现身的三名蒙面袭击者。他躲开武器,以迅捷而克制的动作击打,使他们失去平衡;不出现血腥画面。 11–15秒:以清晰易读的动作节奏继续街头打斗:英雄躲过警棍挥击并反击,接着在一辆停放的汽车旁挡开另一名袭击者。每次撞击都让雨水和水坑向外飞溅。 15–18秒:英雄以最后一记蕴含能量的攻击将最后一名袭击者击退,伴随明亮的深红色闪光和水花。三名袭击者倒在湿漉漉的街道上,一动不动。 18–20秒:广角镜头中,英雄平静地站在倒地的袭击者之间,护甲纹路逐渐变暗。切至特写,他抬起头,眼中微弱的红色火花一闪,随后切黑。 全片保持英雄外观、护甲设计、三名袭击者、雨夜霓虹环境和画面方向一致。动作自然,受力反应可信。不要出现可读文字、标志或水印。

English prompt

Create a 20-second, 16:9 photorealistic cinematic superhero action sequence at night in a rain-soaked neon downtown. Use glass towers, abstract cyan, magenta, and amber signage, reflective asphalt, steam, and parked cars. Keep crimson as the dominant accent, with realistic rain, water spray, controlled motion blur, and stable cinematic camera movement. The adult male hero has dark hair, a beard, and a determined expression. He begins in a dark outfit, then transforms into matte-black articulated armor with glowing crimson seams, a segmented chest plate, and a red chest core. Keep his face visible, with no helmet or cape. Exactly three masked men in black tactical clothing confront him; avoid dialogue. 0–3s: A crimson streak cuts diagonally through storm clouds above the city skyline. Track its descent toward the street, where it strikes the wet intersection in a burst of water and light. 3–6s: The hero lands in a one-knee crouch. Red energy crawls across his arms and torso as black armor forms over him, panel by panel. 6–8s: In a close-up, rain beads on his face and newly formed armor. He raises his gaze, eyes glowing red. 8–11s: The armored hero moves in a crimson blur toward three masked attackers emerging from a dark alley. He dodges their weapons and knocks them off balance with fast, controlled strikes; show no blood or gore. 11–15s: Continue the street fight in clear, readable action beats: the hero ducks a baton swing, counters with a strike, then deflects another attacker near a parked car. Rain and puddles burst outward with each impact. 15–18s: The hero delivers a final energy-charged strike that sends the last attacker backward through a bright crimson flash and spray of water. The three attackers lie motionless on the wet street. 18–20s: Wide shot of the hero standing calmly amid the fallen attackers as his armor seams dim. Cut to a close-up as he lifts his head; a faint red spark glows in his eyes, then cut to black. Maintain consistent hero appearance, armor design, three attackers, rainy neon setting, and screen direction throughout. Natural movement and believable physical reactions. No readable text, logos, or watermark.

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