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Demon Descends into the Crystal Cavern

Demon Descends into the Crystal Cavern — explore this MiniMax H3 creation on OpenZhenZhen, with its original prompt and a reusable generation example.

Demon Descends into the Crystal Cavern — AI video creation
Demon Descends into the Crystal Cavern

Prompt

Chinese prompt

制作一个15秒、16:9画幅的黑暗奇幻风格3D动作游戏首领登场片段,采用类似魂系游戏的卡通渲染风格。使用所提供的身份参考图来呈现成年白发女法师的外貌,并保持参考图中的服装完整不变。0–4秒:广角展示女法师站在昏暗的木质大厅中,四周布满发光的蓝色水晶,她紧握法杖。4–7秒:地面开始震动,镜头抬向屋梁,天花板出现裂缝并不断掉落碎片。7–10秒:巨大的类人恶魔冲破破碎屋顶,在蓝色强光和尘雾中坠落。10–13秒:恶魔蹲伏在水晶之间,双眼发光、张口咆哮,压迫性地面对女法师。13–15秒:切换到女法师的近景,她收紧握杖的手并直面恶魔,形成紧张的战斗前对峙。使用戏剧性的蓝色逆光、环境尘雾、强烈的体型对比、流畅镜头运动和细致的水晶场景,不要文字或标志。

English prompt

Create a 15-second 16:9 cinematic 3D action-game boss introduction in a dark fantasy, Soulslike-inspired cartoon style. Use the supplied identity reference image for the adult white-haired female mage’s appearance; keep her outfit intact as shown in the reference. 0–4s: wide shot of the mage standing in a dim wooden hall filled with glowing blue crystals, gripping a staff. 4–7s: the floor trembles and the camera tilts toward the rafters as cracks spread across the ceiling and debris falls. 7–10s: a huge humanoid demon crashes through the broken roof in a burst of blue light and dust. 10–13s: the demon crouches among the crystals, glowing eyes and a wide roaring mouth, looming toward the mage. 13–15s: cut to a closer shot of the mage tightening her grip on the staff and facing the demon, tense pre-battle standoff. Dramatic blue backlight, atmospheric dust, strong scale contrast, fluid camera movement, detailed crystalline environment, no text or logos.

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