OpenZhenZhen AI Prompt Gallery · MiniMax H3 · video
Desert Tank Bullet Time Assault
Desert Tank Bullet Time Assault — explore this MiniMax H3 creation on OpenZhenZhen, with its original prompt and a reusable generation example.

Prompt
Chinese prompt
生成一个15秒、电影感、写实风格的16:9沙漠动作镜头,保持真实尺度、稳定的坦克结构和清晰的因果运动。0.0–3.0秒:从坦克主炮炮管旁的极近距离特写开始,坦克开火,展现明亮而受控的炮口闪光、炮管后坐、扩散的烟雾、扬尘和热浪扭曲。3.0–7.5秒:转为流畅的子弹时间跟拍,穿越广阔沙漠,追踪一枚发光曳光弹穿过闪烁的热浪扭曲空气;保持远处山脉、灌木、车辙和零散烟柱的空间连续性。7.5–10.0秒:显现前方远处的装甲车辆目标,曳光弹逐渐逼近,保持可信的透视和连续轨迹。10.0–14.2秒:炮弹击中车辆,产生有物理真实感的强烈爆炸,包含橙色火焰、火花、飞散碎片、翻滚沙尘以及浓密的黑灰烟雾。14.2–15.0秒:停留在残骸和持续升腾的烟雾上,表现飘散的尘土、余烬和落下的碎片。使用戏剧性的自然日光、电影级对比度、细致的沙漠纹理,炮弹飞行段采用受控慢动作和顺滑运镜。不要文字、标志、水印或其他人物。
English prompt
Create a 15-second cinematic, photorealistic 16:9 desert action sequence with realistic scale, stable tank geometry, and clear cause-and-effect motion. 0.0–3.0s: Start in an extreme close-up beside a tank’s main gun barrel as it fires, showing a bright controlled muzzle flash, barrel recoil, expanding smoke, dust, and heat distortion. 3.0–7.5s: Transition into a smooth bullet-time follow shot across a vast sandy desert, tracking a glowing tracer projectile through shimmering, heat-distorted air; keep distant mountains, scrub, tracks, and scattered smoke columns spatially coherent. 7.5–10.0s: Reveal a distant armored vehicle target ahead as the tracer closes the gap, maintaining believable perspective and continuous trajectory. 10.0–14.2s: The projectile strikes the vehicle, producing a powerful but physically grounded explosion with orange fire, sparks, flying fragments, rolling sand, and dense black and gray smoke. 14.2–15.0s: Hold on the wreck and lingering smoke, drifting dust, glowing embers, and settling debris. Use dramatic natural daylight, cinematic contrast, detailed desert textures, controlled slow motion during the projectile passage, and smooth camera movement. No text, logos, watermarks, or extra characters.
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