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Gate of the Ruined City in a Sandstorm

Gate of the Ruined City in a Sandstorm — explore this MiniMax H3 creation on OpenZhenZhen, with its original prompt and a reusable generation example.

Gate of the Ruined City in a Sandstorm — AI video creation
Gate of the Ruined City in a Sandstorm

Prompt

Chinese prompt

制作一段20秒、16:9画幅的电影感科幻序列。日落时分,低角度跟拍镜头穿过飞扬的尘土,朝向一名面对巨大废金属城门的孤独游牧民。风势增强时,摄像机缓缓升起。硬切至侧向环绕镜头:城门伴随沉重的金属撞击声开始关闭,游牧民顶着风暴向前迈步,大衣在狂风中剧烈翻飞。瞭望塔的灯光逐一亮起,扫视四周。硬切至后方长焦镜头:探照灯瞬间锁定游牧民,远处巨大的沙尘暴迅速逼近,猛烈风向转向城市。硬切至紧凑的正面特写:护目镜中映出城门与风暴,尘土撞击镜头。将视觉张力推向顶峰,在城门完全关闭前硬切至黑屏。采用戏剧性的日落色调、浓密的空中尘土、宏伟的工业尺度、真实的风与布料运动、紧张的电影节奏和细致的大气光照;无对白、无字幕、无标志,也无需音频输入。

English prompt

Create a 20-second cinematic science-fiction sequence in a 16:9 aspect ratio. Use a low-angle tracking shot moving through blowing dust toward a solitary nomad facing a gigantic scrap-metal city gate at sunset. As the wind intensifies, the camera slowly rises. Hard cut to a side-profile orbit: the gate begins closing with heavy metallic impacts while the nomad walks into the storm, coat whipping violently. Lights on the watchtowers switch on one by one and sweep the surroundings. Hard cut to a rear telephoto shot: a searchlight instantly locks onto the nomad as an immense sandstorm rapidly approaches in the distance, its powerful winds turning toward the city. Hard cut to a tight frontal close-up of the nomad; the gate and storm are reflected in the goggles while dust strikes the lens. Build the visual intensity to a peak, then hard cut to black just before the gate fully closes. Dramatic sunset palette, dense airborne dust, monumental industrial scale, realistic wind and fabric motion, tense cinematic pacing, detailed atmospheric lighting, no dialogue, no subtitles, no logos, and no audio input required.

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