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Miniature Skater Escaping a Giant Baby

Miniature Skater Escaping a Giant Baby — explore this MiniMax H3 creation on OpenZhenZhen, with its original prompt and a reusable generation example.

Miniature Skater Escaping a Giant Baby — AI video creation
Miniature Skater Escaping a Giant Baby

Prompt

Chinese prompt

生成一段15秒、16:9画幅的电影感超写实微型动作奇幻视频。场景位于明亮的游戏室,抛光硬木地板上摆满超大型玩具;一名穿纯白T恤和蓝色牛仔裤的微型男子快速滑着滑板,被巨大的婴儿追赶。使用贴近地面的低机位鱼眼镜头,镜头平滑连续向前跟拍滑板手,保持动感并清晰呈现动作。0–4秒,他绕过高耸的彩色木积木疾驰,头顶悬着一只巨大的手。4–8秒,他穿过开阔房间,经过一辆大型黄色玩具自卸卡车和家具,巨婴在背景中好奇地注视。8–12秒,他在巨大的紫色球、毛绒熊和玩具车辆之间快速穿梭,婴儿带着攻击性向前爬行。12–15秒,婴儿伸手将巨掌砸在他身后地板上;他在婴儿四肢之间险险逃脱。采用窗户照入的明亮自然日光、温暖木色地板,以及鲜艳的红、黄、蓝、紫玩具色彩。加入滑板轮在硬木上的持续轰鸣、俏皮的婴儿房环境声、婴儿咯咯笑和发声,以及手掌落地时的沉重撞击声。保持真实的微缩比例、解剖结构、材质和运动。避免普通尺寸的滑板手、静止镜头、昏暗或阴郁光线、CGI变形、过度运动模糊和画面文字。

English prompt

Generate a 15-second, 16:9 cinematic hyper-realistic miniature action-fantasy video. In a bright playroom with polished hardwood floors and oversized toys, a miniature man wearing a plain white T-shirt and blue jeans skateboards rapidly while pursued by a giant baby. Use a low-angle fisheye lens at floor level with smooth, continuous forward tracking that follows the skateboarder and keeps the action kinetic and clearly framed. From 0–4 seconds, he carves around towering colorful wooden blocks as a massive hand looms overhead. From 4–8 seconds, he crosses the open room past a large yellow toy dump truck and furniture while the curious giant baby watches in the background. From 8–12 seconds, he rapidly weaves between a giant purple ball, plush teddy bears, and toy vehicles as the baby crawls aggressively toward him. From 12–15 seconds, the baby reaches forward and slams a massive hand onto the floor just behind him; he narrowly escapes between the baby’s limbs. Use bright natural daylight from windows, warm wood tones, and vivid red, yellow, blue, and purple toy colors. Include continuous skateboard-wheel rumble on hardwood, playful nursery ambience, baby giggles and vocalizations, and a heavy thud on impact. Preserve realistic miniature scale, anatomy, materials, and motion. Avoid a normal-scale skateboarder, static framing, dark or gloomy lighting, CGI distortion, excessive motion blur, and on-screen text.

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