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Ambush at the End of the Corridor

Ambush at the End of the Corridor — explore this MiniMax H3 creation on OpenZhenZhen, with its original prompt and a reusable generation example.

Ambush at the End of the Corridor — AI video creation
Ambush at the End of the Corridor

Prompt

Chinese prompt

制作一段时长恰好为15秒、画幅为16:9的电影感真人恐怖场景,以一个连续镜头拍摄。在昏暗的机构走廊里,一名深色头发、穿深色长袖上衣的成年男子快步走向走廊尽头的窗户。镜头在他身后以肩部高度近距离平稳跟拍。他感到不安,逐渐放慢脚步。一只皮肤苍白粗糙的类人怪物突然从侧门冲出,猛撞男子,将他撞向墙壁。镜头随撞击短暂震动,但不切镜。怪物扭打并压制住他,贴近他的脸咆哮。最后停留在两人紧张对峙的近景。动作写实有力,呈现电影恐怖片质感,走廊光线低沉阴暗。声音设计:远处的通风声和轻微低鸣、一阵从左向右移动的微弱耳语般声响、突然的撞击声和怪物尖叫,随后响起低沉的不祥音调。动作保持清晰连贯,片段时长恰好为15秒。

English prompt

Create a 15-second, 16:9 cinematic live-action horror scene in one continuous take. In a dim institutional hallway, a dark-haired adult man in a dark long-sleeved shirt walks briskly toward a window at the far end. Track closely behind him at shoulder height with steady, controlled movement. He slows as unease builds. A pale, rough-skinned humanoid creature suddenly bursts from a side doorway and slams into him, driving him sideways against the wall. The camera jolts briefly with the impact but does not cut. The creature grapples with and pins him, snarling close to his face. End with the two locked in a tense close confrontation. Use grounded physical movement, cinematic horror realism, and low, moody corridor lighting. Sound design: distant ventilation and a subtle rumble, a faint whisper-like sound moving left to right, a sudden impact and creature scream, followed by a deep ominous tone. Keep the action clear and continuous through exactly 15 seconds.

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