OpenZhenZhen AI Prompt Gallery · MiniMax H3 · video
Physical Light Vehicle and Two-Person Projection Choreography
Physical Light Vehicle and Two-Person Projection Choreography — explore this MiniMax H3 creation on OpenZhenZhen, with its original prompt and a reusable generation example.

Prompt
Chinese prompt
0.00秒完全参考 <Picture 1> [Shot 1]首帧。真人灯影编舞,实景排练棚。A为浅蓝舞蹈长衣与黑裤棕发女子;B为右侧黑衣男子;C为独立的米色衣短发女子,在左前景操控轮车上的唯一实体灯。A/B位于左前灯与后白墙之间,墙上可见轮廓对应真实举臂姿势。C在灯旁或后方、避开主要照墙光锥。低木凳、地标、白墙固定;柔日光只补光,不是第二硬影来源。判断影形和位置可读性,不靠衣色、不强制准确影子总数。 [Shot 1] 0–6秒:A转身跨低凳并清晰落地,B侧步绕其开放端,C固定灯,墙影跟随身体。A抬臂形成真实开口,B蹲穿,A转身配合,任何可见影形对应真实姿势。A/B在分开的地标上短暂保持不同身体姿势,C侧步将灯车横推一小段,此时投影变化由灯移动驱动。 [Shot 2] 6.000秒在完整事件边界切同动作轴一侧连续匹配中广景,无时间跳跃。6–12秒:C停灯车,A小跳并双脚清晰落地,B在外侧绕她,影姿对应起跳落地。B跨凳落地,A从外侧蹲绕,可读影轮廓仍对应当下运动。A/B短暂静持当前不同姿势,C把灯推回原地;依据当前身体位置判断投影,不强制回到开场影形。 [Shot 3] 12.000秒切更广连续空间关系。A/B沿独立路径交叉、朝不同方向转身并分开停住,C固定灯;几何可见处保留对应可读墙影。14–15秒保持最终不同姿势和持有状态。面孔、服装、布景一致,关键接触/交接/落地连续可见,不靠切镜隐藏。实时物理编舞,无慢动作、魔法闪光、能量束、字幕、额外演员或复制道具。 声音:舞鞋步、软落地、衣料运动、仅C真实推动时的短脚轮声和棚内底噪。无对白、歌唱或人工激光声。配乐:无。
English prompt
For the target video, at 0.00 seconds into the target video, <Picture 1> (from [Shot 1]) is fully referenced. integrated_multimodal_description: [Shot 1] Live-action light-and-shadow choreography in the practical rehearsal studio from <Picture 1>. A is the brown-haired woman in a pale-blue dance tunic and black trousers; B is the black-clothed man to her right. C is the distinct cream-clothed short-haired woman operating the ONE real lamp on its wheeled cart at far LEFT foreground. A and B are between that left-front lamp and the white rear wall; their visible wall silhouettes correspond to their real raised-arm poses. C remains beside or behind the lamp outside its main wall cone. Keep the low wooden bench, fixed floor marks and white wall registered. Ambient daylight is soft fill, not a second hard shadow source. Judge readable shadow contours and position, never clothing color or a forced exact total shadow count. From 0 to 6 seconds: A turns and steps across the low bench with a visible landing, while B sidesteps around its open end; C holds the lamp still and their readable wall silhouettes follow the real bodies. A lifts one arm to form a real open gap; B crouches through that gap as A turns in support, with any visible silhouettes corresponding to those actual poses. A and B briefly hold two different body poses on separate marks while C sidesteps and pushes the real lamp cart a short lateral distance; the visible projection changes now follow that lamp movement. [Shot 2] At 00:06.000, cut at the completed event boundary to a medium-wide continuity-matched view on the same side of the action axis, without a time jump. From 6 to 12 seconds: C stops the cart; A makes one small jump and visibly lands on both feet as B turns around her outside, with the visible shadow pose following takeoff and landing. B steps across the low bench and lands while A crouches around its outside, and their legible wall contours continue to follow the current real motion. A and B briefly hold their current different poses still while C pushes the lamp back to its original floor position; judge projections for these current body positions, not a forced return to their opening shapes. [Shot 3] At 00:12.000, cut to a wider continuity-matched view of the final spatial relationship. A and B cross on separate paths, turn in different directions and stop apart while C holds the lamp still; retain corresponding readable wall silhouettes wherever geometrically visible. From 14 to 15 seconds, hold the distinct final poses and ownership states. Keep faces, clothing and fixed scenery consistent. Show every critical contact, transfer and landing continuously rather than hiding it across a cut. Real-time physical choreography, no slow-motion filler, magical flashes, energy beams, captions, extra actors or duplicated props. overall_soundscape: Dance-shoe steps, soft landings, cloth movement, brief caster-wheel rolls only when C pushes the actual cart, and low studio ambience. No dialogue, singing or artificial laser sounds. non_diegetic_music: N/A
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