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Court Portrait Raising Game Concept Art

Court Portrait Raising Game Concept Art — explore this gpt-image-2.5 creation on OpenZhenZhen, with its original prompt and a reusable generation example.

Court Portrait Raising Game Concept Art — AI image creation
Court Portrait Raising Game Concept Art

Prompt

Chinese prompt

制作一张宫廷题材像素养成游戏概念图,使用原创的明确成年宫廷角色阵容,避免直接肖像或电视剧点名角色。中央面板展示完整的宫苑与室内场景全局,周围环绕角色正面、侧面和背面三视图。底部加入详细的场景特写横条。右下角预留一个紧凑且易读的剧情梗概文字框,使用中性的占位文案,其余文字保持最少。采用精致的16位灵感像素画风、分层宫廷建筑、受时代启发但不复制特定影视制作设计的服饰与配饰,构图清晰如游戏概念板,使用统一的暖色宝石色调和干净模块化边框。无标志、无水印、无现代物件、无额外宣传断言。

English prompt

Create a palace-themed pixel-art character-management game concept board with an original cast of clearly adult court characters, avoiding direct likenesses or named TV characters. The central panel shows a comprehensive palace courtyard and interior scene, with supporting character turnaround drawings arranged around it in front, side, and back views. Add a detailed close-up scene strip along the bottom. Reserve the lower-right corner for a compact, legible plot-summary text box with neutral placeholder copy, while keeping all other text minimal. Use refined 16-bit-inspired pixel art, layered palace architecture, period-inspired robes and accessories without copying a specific production design, readable game-concept composition, cohesive warm jewel-tone palette, and clean modular framing. No logos, no watermark, no modern objects, no extra promotional claims.

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