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Friche néon : l'éveil de la lame d'énergie

Neon Wasteland: Energy Blade Awakening

Friche néon : l'éveil de la lame d'énergie — découvrez cette création avec MiniMax H3 sur OpenZhenZhen, son prompt original et un exemple de génération à réutiliser.

Friche néon : l'éveil de la lame d'énergie — AI video creation
Friche néon : l'éveil de la lame d'énergie

Prompt

Prompt chinois

15秒、16:9、电影级AAA动作游戏概念预告片,完全原创的真人电影风格。0-2秒:以雨夜霓虹废墟城市开场,湿地倒影、路边碎片和故障广告屏组成强钩子,屏幕仅显示抽象故障符号,不出现可读品牌或标志。2-5秒:第三人称跟拍成年男性主角,他穿着完整的深色战术夹克与长裤,在损坏车辆和烟雾交织的街道中奔跑,画面层次丰富。5-7.5秒:机械守卫从高楼缝隙中坠落;主角在坠落碎片和火花间做出快速、连贯的滑铲闪避。7.5-9.5秒:他拔出并展开一把紧凑的蓝色发光能量刃;特写突出折叠展开机构、发光核心、真实反射和强烈蓝色镜头光晕。9.5-13秒:切换到他坚毅的面部和上半身近景,他在雨水、烟雾、火焰与霓虹光中起身,动作和连续性保持一致。13-15秒:低机位超广角揭示原创巨型Boss的剪影,它矗立在摩天楼之间,主角在前景抬头仰望;以史诗般、让人想亲自游玩的悬念收尾。使用快速但清晰的剪辑、第三人称跟随镜头、近景与超广角交替、电影级布光、真实阴影、高清细节和强烈情绪节奏。避免受版权保护的角色、可识别的游戏界面、现有游戏标志和可读品牌文字。

Prompt anglais

15-second 16:9 cinematic AAA action-game concept trailer, fully original live-action style. 0-2s: Hook with a rain-soaked ruined neon city, wet reflections, debris, and malfunctioning advertising screens showing abstract glitch symbols, no readable brands or logos. 2-5s: Third-person tracking shot follows an adult male protagonist in an intact dark tactical jacket and pants running through the street as damaged cars and smoke fill the layered scene. 5-7.5s: Mechanical guards drop from gaps between high-rise buildings; he dodges with a fast controlled slide beneath falling debris and sparks. 7.5-9.5s: He pulls out and unfolds a compact blue glowing energy blade; insert close-up emphasizes the folding mechanism, luminous core, realistic reflections, and strong blue lens flare. 9.5-13s: Tight shots of his determined face and upper body as he rises amid rain, smoke, fires, and neon light, maintaining coherent action and continuity. 13-15s: Low-angle ultra-wide reveal of a colossal original boss silhouette towering between skyscrapers while the protagonist looks up in the foreground; end on an epic playable-game cliffhanger. Use rapid but readable cuts, third-person follow camera, alternating close-ups and ultra-wide compositions, movie-level lighting, realistic shadows, high-definition detail, strong emotional rhythm. Avoid copyrighted characters, recognizable game interfaces, existing game logos, and readable brand text.

Thèmes et styles

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