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L'observatoire maquette gris se transforme en cité des mers de sable

Grey Model Observatory Transforms into a City of Sand Seas

L'observatoire maquette gris se transforme en cité des mers de sable — découvrez cette création avec MiniMax H3 sur OpenZhenZhen, son prompt original et un exemple de génération à réutiliser.

L'observatoire maquette gris se transforme en cité des mers de sable — AI video creation
L'observatoire maquette gris se transforme en cité des mers de sable

Prompt

Prompt chinois

制作一段20秒、16:9的电影感视频,展现一座未来沙漠城市从简单的3D灰模逐渐变为细节丰富的电影级环境。0–4秒:以略高的视角呈现未贴材质的灰色黏土风场景:中央是一座大型圆形观测站,周围分布着几何形高塔、圆柱形建筑、矩形平台、简单道路和少量占位车辆。光照朴素,整体保持明显的灰模质感。4–8秒:镜头缓慢推近观测站,同时保持场景布局不变,画面维持灰色黏土风格。8–11秒:逐步改变同一批建筑的外观,保留其形状和位置,让温暖的砂岩与金属材质、表面细节和金色光线逐渐显现。11–17秒:展现黄金时刻下完整的城市。观测站拥有精细的机械结构和发光窗户;高塔从周围沙丘中拔地而起,并由高架通道连接。加入飘散的尘埃、修长阴影、体积光、真实反射、纵深感和轻微热浪。17–20秒:镜头平稳拉远并升高,展现被广阔沙漠环绕的完整城市。保持运镜流畅、建筑结构连贯,呈现写实且细节丰富的电影级科幻环境。

Prompt anglais

Create a 20-second cinematic 16:9 video showing a futuristic desert city transformed from a simple 3D blockout into a detailed cinematic environment. 0–4 seconds: Show an elevated view of an untextured gray clay scene: a large circular observatory at the center, surrounded by geometric towers, cylindrical structures, rectangular platforms, simple roads, and small placeholder vehicles. Use plain lighting and keep the geometry clearly blockout-like. 4–8 seconds: Slowly push the camera toward the observatory, maintaining the scene layout and gray clay appearance. 8–11 seconds: Gradually transform the same structures, preserving their shapes and positions as warm sandstone and metal materials, surface detail, and golden light emerge. 11–17 seconds: Reveal the finished city at golden hour. The observatory has intricate mechanical details and glowing windows; towers rise from the surrounding dunes, linked by elevated routes. Add drifting dust, long shadows, volumetric sunlight, realistic reflections, atmospheric depth, and subtle heat haze. 17–20 seconds: Pull back and rise to reveal the completed city surrounded by an expansive desert. Keep the camera movement smooth, the architecture coherent, and the cinematic sci-fi environment photorealistic and richly detailed.

Thèmes et styles

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