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La bataille des Givrés dans la cité de glace

Battle of the Frostborn in the Ice City

La bataille des Givrés dans la cité de glace — découvrez cette création avec MiniMax H3 sur OpenZhenZhen, son prompt original et un exemple de génération à réutiliser.

La bataille des Givrés dans la cité de glace — AI video creation
La bataille des Givrés dans la cité de glace

Prompt

Prompt chinois

制作一段20秒、16:9的电影感3D动画动作短片,场景设在夜晚的冰封工业城市。街道上飘着雪和灰烬,蓝白色雾气弥漫;地面冰层开裂,周围有废弃汽车、受损高塔和闪烁的霓虹灯。动作清晰,角色造型始终统一。 主角是一位成年女性,身形矫健,留着银白色短发,穿黑色护甲冬衣,带毛边兜帽,搭配深色战斗裤和厚重靴子。她的右臂戴着发出青色光芒的护手,手持一柄青色光刃的未来风格长矛。请使用提供的身份参考图来塑造她的面部和外观;服装按此处描述保持不变。她的外形在全片中保持一致。 敌人是由参差的半透明蓝冰构成的人形生物,核心发出橙色光芒。最后出现一只体型大得多的装甲冰怪,胸口核心明亮发光。 0:00–0:04——低机位跟拍女性主角持矛冲过积雪街道。冰怪从前方出现,她挥矛划出一道宽阔的青色弧光,斩中冰怪,雪和冰屑飞溅到路面。 0:04–0:08——俯拍大全景:几只冰怪包围她。她用护手击打冰封路面,青色冲击波横扫街道,将冰怪震飞,同时使冰层开裂。 0:08–0:12——一只巨大的装甲冰怪穿过浓雾,在废弃汽车后方升起并向前逼近,胸口的橙色核心发亮。切至女性主角坚定的面部特写,青色光芒沿着长矛聚集。 0:12–0:16——女性主角冲向巨型冰怪。在动感侧面镜头中,她闪过攻击并将发光长矛刺入它的胸口核心。耀眼的青色爆发震裂装甲,冰片和碎石向外飞散;巨型冰怪轰然倒下。 0:16–0:20——镜头缓慢从正面推近:她独自站在积雪街道上,长矛仍发着光,晶体碎片在雾中飘落。霓虹灯在她身后闪烁,她望向城市天际线。以她沉稳的站姿结束。 视觉风格:精致的赛璐璐风格3D动画,色彩鲜明、阴影利落、纹理带有手绘质感,并采用电影感的青橙色灯光。使用动感低机位跟拍、俯拍大全景、清晰的动作调度和富有表现力的特写。不要文字或对白。

Prompt anglais

Create a 20-second, 16:9 cinematic 3D anime action sequence in a frozen industrial megacity at night. Snow, drifting ash, blue-white fog, cracked ice, abandoned cars, damaged towers, and flickering neon fill the streets. Keep the action clear and maintain consistent character designs throughout. The protagonist is an adult woman with short silver-white hair, an athletic build, a black armored winter coat with a fur-trimmed hood, dark combat pants, heavy boots, and a glowing cyan gauntlet on her right arm. She wields a futuristic spear with a luminous cyan blade. Use the supplied identity reference image for her face and appearance; keep her outfit as described here. Her look remains consistent throughout. Her enemies are humanoid creatures formed from jagged translucent blue ice, with glowing orange cores. A final, much larger armored ice creature has a bright orange chest core. 0:00–0:04 — Low tracking shot as the woman sprints down the snowy street with her spear. Ice creatures emerge ahead; she swings the spear in a broad cyan arc and cuts through them as snow and ice spray across the road. 0:04–0:08 — Overhead wide shot: several ice creatures surround her. She strikes the frozen pavement with her gauntlet, sending a cyan shockwave across the street that throws the creatures outward and cracks the ice. 0:08–0:12 — Through the fog, a gigantic armored ice creature rises behind abandoned cars and advances, its orange chest core glowing. Cut to a close-up of the woman’s determined face as cyan light gathers along her spear. 0:12–0:16 — The woman charges the giant. In a dynamic side view, she slips beneath its attack and drives her glowing spear into its chest core. A brilliant cyan burst fractures the armor and sends ice shards and rubble outward; the giant collapses. 0:16–0:20 — Slow frontal push-in: she stands alone in the snowy street, spear still glowing, while crystal fragments drift through the fog. Neon lights shimmer behind her as she looks toward the skyline. End on her steady stance. Visual style: polished, cel-shaded 3D anime with bold colors, crisp shadows, hand-painted textures, and cinematic cyan-and-orange lighting. Use dynamic low tracking shots, overhead wides, clear action staging, and expressive close-ups. No text or dialogue.

Thèmes et styles

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