Galerie de prompts IA OpenZhenZhen · MiniMax H3 · video

Combat nocturne dans la vieille ville : duel des deux épées

Night Battle in the Old Town: Duel of Twin Swords

Combat nocturne dans la vieille ville : duel des deux épées — découvrez cette création avec MiniMax H3 sur OpenZhenZhen, son prompt original et un exemple de génération à réutiliser.

Combat nocturne dans la vieille ville : duel des deux épées — AI video creation
Combat nocturne dans la vieille ville : duel des deux épées

Prompt

Prompt chinois

制作一段20秒、16:9画幅的电影感中国武侠动画,场景是夜晚悬挂红灯笼的古镇街道。黑衣成年女剑客的面部外貌与整体身份必须使用所提供的身份参考图,并保持她的黑色服装与佩剑。对手是身穿红衣、使用宽厚重剑的成年男剑客。0–4秒:以戏剧性的低角度镜头拍摄,黑衣女剑客从高高的屋脊跃下,长剑向红衣男剑客直刺而去;男剑客迅速横举重剑全力格挡。镜头转为快速跟踪推进,在双剑相击的瞬间短暂定格。4–9秒:两人展开高速攻防。红衣男剑客连续猛烈劈砍,女剑客连续后空翻并灵活闪避;刀剑高速碰撞,迸出明亮火花。使用快速360度环绕移动镜头和三分法构图,突出步法与速度。9–13秒:女剑客抓住时机后撤,蹬上木柱腾空,水平飞行并刺出致命一击。红衣男剑客高速向后弯身,险险避开剑尖。结合高速跟踪与局部慢动作,清晰呈现空中突刺轨迹,采用对角线构图。13–16秒:双方兵器紧锁,进入近身力量角力。使用胸部以上近景、倾斜荷兰角和轻微手持抖动,表现男剑客紧皱眉头、愤怒瞪视,以及女剑客咬紧牙关、双手施压。16–20秒:男剑客怒吼后突然横向挥剑,强劲气流将女剑客击退数米。她在空中翻滚后轻盈落地,两人拉开距离,手持长剑对峙。使用与击退动作同步的快速拉远镜头,最终定格在紧张的对称对峙画面。保持解剖结构连贯、剑术动作清晰锐利、灯笼光线戏剧化、电影级运动模糊和高细节动画质感。无对白、字幕、标志、水印、源视频或源音频。

Prompt anglais

Create a 20-second cinematic Chinese martial-arts animation in a 16:9 aspect ratio, set on an ancient town street at night beneath hanging red lanterns. Use the supplied identity reference image for the black-clad adult female swordswoman’s facial appearance and overall identity; keep her black clothing and sword. The opposing adult male swordsman wears red and wields a broad, heavy sword. 0–4 seconds: From a dramatic low-angle view, the black-clad swordswoman leaps from a high roof ridge and drives her long sword downward toward the red-clad swordsman; he raises his heavy sword horizontally and blocks. Transition into a rapid tracking push-in and freeze briefly at the weapon impact. 4–9 seconds: They engage in a rapid attack-and-defense exchange. The red-clad swordsman delivers continuous powerful chops while the swordswoman performs successive backflips and agile evasions; blades collide at high speed, producing bright sparks. Use a fast 360-degree orbiting dolly and rule-of-thirds framing to emphasize footwork and velocity. 9–13 seconds: The swordswoman retreats, kicks off a wooden pillar, rises into the air, and flies horizontally while thrusting a lethal strike. The red-clad swordsman bends sharply backward and narrowly dodges the point. Combine high-speed tracking with selective slow motion to clearly show the airborne trajectory, using diagonal composition. 13–16 seconds: Their weapons lock in a close-quarters strength contest. In a chest-up close-up with a tilted Dutch angle and slight handheld shake, show his furrowed brow and furious glare, and her clenched teeth as she presses with both hands. 16–20 seconds: He shouts and unleashes a sudden horizontal sweep; the forceful air current knocks her several meters backward. She tumbles through the air, lands lightly, and both fighters separate and face each other with swords ready. Use a fast dolly-out synchronized with the knockback, ending in a tense symmetrical standoff. Maintain coherent anatomy, sharp readable sword choreography, dramatic lantern lighting, cinematic motion blur, and polished high-detail animation. No dialogue, subtitles, logos, watermarks, source footage, or source audio.

Thèmes et styles

Voir le modèle API

Découvrir plus de prompts image et vidéo · Générer des images · Générer des vidéos · Créer sur le canevas IA