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東洋神話の法天象地巨像キービジュアル

Eastern Mythic Colossus of Heaven and Earth Key Visual

「東洋神話の法天象地巨像キービジュアル」は gpt-image-2.5 を使用した作品です。OpenZhenZhen で元のプロンプトと生成例を確認し、創作の参考にできます。

東洋神話の法天象地巨像キービジュアル — AI image creation
東洋神話の法天象地巨像キービジュアル

プロンプト

中国語プロンプト

生成一张东方神话法天象地巨像主视觉,采用 9:16 竖版和极低机位仰拍。画面不是普通角色人像、完整全身展示、角色卡或游戏海报,而是“具象人物 + 巨像法相 + 天地响应”的压迫式主视觉。主体为an ancient Oriental sovereign cultivator,主题是dharma manifestation supporting the sky,核心气质为inaccessible, calm, and divinely oppressive。人物仍要具象可辨,但法相尺度接近山岳、天象与大地;不要完整清楚展示全身,让云雾、岩尘、水雾、星尘、黑雾或剑气遮挡下半身和部分轮廓。面部可辨却不偶像化,使用强烈明暗切割、真实皮肤质感、低垂或望向远方的眼神、被狂风带动的头发,以及与光雾、粒子和烟尘融合的能量感。围绕人物身份构造巨大厚重的长袍或甲胄,不要做成装备目录;人物手持a law-governing divine sword,它要像能够统御法则的神兵法器。头顶展开a pushed-open celestial vault of runes, rings, lightning, and star tracks,使其成为被法相撑开的动态天穹结构,具有明显压顶感,并与肩背、头顶和气场呼应。人物立于a fractured mountain altar之上,地面形成cracking runic earth and rising divine light,包含崩裂、发光、升腾和前中后景层次。整体色彩以deep indigo, black, muted gold, and electric cyan为主,压暗环境,把主光集中在天象、地面响应、法器和能量结构上。若有补充内容,加入。整体风格为东方神话、暗黑史诗、电影级概念视觉、巨像法相、天地异象与神威压迫;避免普通全身立绘、手办感、人偶感、偶像化五官、卡通或低幼处理、廉价网游风、文字大标题、海报 UI、乱码文字、武器弯曲、手部错误、人物比例异常、光效过曝、背景空洞、元素杂乱和塑料皮肤。

英語プロンプト

Generate an Oriental mythology gigantic dharma manifestation main visual in 9:16 vertical format from an extremely low angle. This is not an ordinary portrait, complete full-body display, character card, or game poster; it is a high-pressure visual of concrete character, gigantic dharma manifestation, and Heaven-and-Earth response. The subject is an ancient Oriental sovereign cultivator, with the theme dharma manifestation supporting the sky and temperament inaccessible, calm, and divinely oppressive. Keep the figure discernible and concrete, but scale the manifestation toward mountains, celestial phenomena, and the earth. Do not show the entire body clearly: let clouds, rock dust, water mist, stardust, black mist, or sword qi occlude the lower body and parts of the silhouette. Use intense light-and-shadow cutting across a recognizable but not idolized face, real skin texture, lowered or distant gaze, wind-driven hair, and energy, fog, particles, and smoke. Build huge heavy robes or armor around the identity without turning them into an equipment catalog; the figure holds a law-governing divine sword, which must feel like a divine weapon governing laws. Above the head, unfold a pushed-open celestial vault of runes, rings, lightning, and star tracks as an active celestial vault pushed open by the dharma manifestation, visibly pressing down and resonating with the shoulders, head, and aura. Place the figure over a fractured mountain altar and make the ground form cracking runic earth and rising divine light with cracking, glow, rising debris, and layered foreground, middle ground, and background elements. Base the palette on deep indigo, black, muted gold, and electric cyan, dim the environment, and concentrate light on celestial phenomena, ground response, weapon, and energy structures. Apply when supplied. The final style is Oriental mythology, dark epic, cinematic conceptual visual, gigantic dharma manifestation, celestial anomaly, and divine oppression; avoid ordinary full-body portraits, figurine or doll feel, idolized features, cartoon or childish treatment, cheap game art, large text, UI, garbled text, weapon deformation, hand errors, abnormal proportions, overexposure, hollow backgrounds, clutter, and plastic skin.

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