OpenZhenZhen AI 提示词画廊 · MiniMax H3 · video

闪电足球对决

Lightning Football Showdown

Photorealistic live-action cinematic vertical 9:16 video, exactly 15 seconds, one continuous developing master shot with no visible cuts. Use the supplied reference image for the adult male’s appearance and wardrobe, and the supplied monster reference for the creature’s appearance. Late-afternoon go

闪电足球对决 — AI video creation
闪电足球对决

提示词 / Prompt

中文提示词

写实真人电影风格的竖屏 9:16 视频,时长严格 15 秒,一个连续发展的主镜头,全程无可见剪辑。使用提供的人物参考图确定成年男性的外貌与服装,使用提供的怪物参考图确定怪物外观。金色夕阳下的真实城市广场,有玻璃反射的店铺、摊位、街头设施和密集行人;长阴影、真实材质与皮肤纹理、电影级调色、远近景焦点转换、轻微手持感和镜头颗粒。 0–2 秒:胸口高度的摄影机倒退跟拍,男子平静地穿过广场走向镜头,随意把足球拿在髋部高度。背景行人自然行走。 2–4 秒:摄影机快速向上并旋转,巨型怪物在建筑之间冲出并重重踏地。尘土、碎屑、玻璃震动和冲击波造成的镜头抖动出现;人群短暂僵住后惊慌逃散。 4–6 秒:摄影机降至腰部高度跟拍,惊慌的行人从前景和背景奔跑掠过。男子从手中放下足球,用脚背接住并柔和地控球。 6–8 秒:摄影机降至脚踝高度,环绕他的双脚拍摄轻松的街头足球动作:脚底滚球、慵懒的绕球和膝盖弹动。脚踝开始闪现细小蓝白电火花。 8–10 秒:摄影机升至低机位三分之四角度,前景左侧是男子,远处是逼近的怪物。他将球挑到腰部高度,第一次锁定怪物;蓝白电弧沿着踢球腿向上攀爬,并映照在商店玻璃上。 10–12 秒:进入强烈慢动作。膝盖高度的摄影机环绕特写被闪电包裹、蓄力的踢球腿和缓慢旋转、可见皮革纹理的足球;尘埃清晰,逃跑人群形成模糊拖影。 12–13.5 秒:慢动作中,脚背击中足球并发出雷鸣般冲击声。时间恢复全速,摄影机沿发射方向快速甩动。足球化为带有热扭曲、电光尾迹和地面火花的闪电弹体,直冲怪物。 13.5–15 秒:摄影机从男子肩后升起并拉宽画面。闪电包裹的足球击中怪物胸口,产生耀眼电爆,将怪物向后轰飞,尘土和碎屑翻涌。男子平静收腿,火花从空中落下。加入真实的人群惊叫、怪物咆哮、脚步、轻触球声、电流嗡鸣、雷鸣冲击和城市环境声;不要音乐。

English prompt

Photorealistic live-action cinematic vertical 9:16 video, exactly 15 seconds, one continuous developing master shot with no visible cuts. Use the supplied reference image for the adult male’s appearance and wardrobe, and the supplied monster reference for the creature’s appearance. Late-afternoon golden-hour urban plaza with reflective storefronts, food stalls, street furniture, dense pedestrians, long shadows, realistic materials, natural skin texture, filmic color, shallow-to-deep focus shifts, subtle handheld movement and lens grain. 0–2s: Chest-height camera tracks backward as the calm man walks toward camera through the plaza, carrying a soccer ball casually at hip level. Background pedestrians move naturally. 2–4s: Camera whips upward and rotates as a huge monster erupts between buildings and stomps down. Dust, debris, rattling glass, shockwave camera shake, and a crowd freezing briefly before fleeing in panic. 4–6s: Camera drops to waist height and tracks beside the man while panicked pedestrians sprint past in foreground and background. He calmly drops the ball onto his instep and cushions it with one controlled touch. 6–8s: Camera snakes to ankle height and circles his feet as he performs relaxed freestyle footwork: sole rolls, a lazy around-the-world, and a knee bounce. Small blue-white sparks begin at his ankle. 8–10s: Camera rises to a low three-quarter angle, framing the man foreground-left and the advancing monster deep in the background. He flicks the ball to waist height and fixes his gaze on the monster. Blue-white electrical arcs climb his kicking leg and reflect in shop glass. 10–12s: Heavy slow motion. Knee-height camera orbits an extreme close-up of the loaded kicking leg wrapped in crackling lightning and the slowly rotating ball, with crisp dust particles and blurred fleeing crowds. 12–13.5s: In slow motion, his instep strikes the ball with a thunderclap. Time snaps to full speed as the camera whips along the launch line. The ball becomes a lightning-wrapped projectile with heat distortion, electric trail, and ground sparks racing toward the monster. 13.5–15s: Camera cranes wide behind the man’s shoulder. The projectile hits the monster’s chest in a blinding electric burst, blasting it backward through dust and debris. The man lowers his leg calmly as sparks rain down. Realistic crowd panic, monster roar, footsteps, ball taps, electrical hum, thunderclap impact, and city ambience; no music.

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