OpenZhenZhen AI 提示词画廊 · MiniMax H3 · video
霓虹熔岩前哨:双人突围
Neon Lava Outpost: Two-Player Breakout
15秒、16:9横屏的真人电影感横版街机动作片段。写实成年真人演员,夜间火山工业矿区,黑色岩石、锈蚀机械、管道、货箱、蒸汽、火花和熔岩光。使用完全原创的青白与紫橙街机HUD。两名成年战斗跑者始终从左向右移动,背景从右向左滚动。角色A为青色头发,穿带青色拼片的白色战术夹克、黑色加固长裤、银色工具腰带、露指手套和白色高帮战斗靴,使用紧凑型未来连发步枪。角色B为短黑发,穿深紫色无袖战术背心、亮橙护肩、炭灰工装裤、橙色装备带、黑手套和厚重黑靴,使用大型旋转霰弹枪。全程保持脸部、发型、服装、颜色、轮廓和武器一致。 0.00-3.00秒:侧面跟拍。两人冲上受损金属平台,下方喷出蒸汽。角色A向机器人守卫进

提示词 / Prompt
中文提示词
15秒、16:9横屏的真人电影感横版街机动作片段。写实成年真人演员,夜间火山工业矿区,黑色岩石、锈蚀机械、管道、货箱、蒸汽、火花和熔岩光。使用完全原创的青白与紫橙街机HUD。两名成年战斗跑者始终从左向右移动,背景从右向左滚动。角色A为青色头发,穿带青色拼片的白色战术夹克、黑色加固长裤、银色工具腰带、露指手套和白色高帮战斗靴,使用紧凑型未来连发步枪。角色B为短黑发,穿深紫色无袖战术背心、亮橙护肩、炭灰工装裤、橙色装备带、黑手套和厚重黑靴,使用大型旋转霰弹枪。全程保持脸部、发型、服装、颜色、轮廓和武器一致。 0.00-3.00秒:侧面跟拍。两人冲上受损金属平台,下方喷出蒸汽。角色A向机器人守卫进行控制点射,枪口闪光照亮白青服装。角色B从水平安保梁下滑铲并侧向射击旋转霰弹枪,将机器人击退撞上栏杆。警示灯闪烁,原创HUD启动,显示OUTPOST 07、能量条、分数和分段能量槽。 3.00-7.00秒:平台在火山裂隙处中断。两人跳过悬浮维修平台。角色A抓住悬挂的磁力缆绳,同时向下射击。角色B连续跃过平台,三个球形无人机从下方升起;一个被射毁,一个被轰碎,另一个被角色B踢出的漂浮金属板撞毁。橙色能量模块掉落,角色A接住。HUD短暂显示OVERCHARGE,步枪以更快的控制连发射击。 7.00-11.00秒:两人落在沿火山设施上升的工业电梯上。上方平台的机器人和大型安保炮塔发动攻击。角色B向上射击,金属碎片和火花四散。角色A蹲下射击炮塔,子弹击中电梯栏杆;角色B边射击边跳过他并摧毁炮塔。明亮的电气爆炸充满背景,电梯继续上升。 11.00-14.00秒:电梯抵达最高平台。两人冲向巨大的圆形防爆门。门打开,露出发光反应堆和巨型机器人剪影。紫橙光映照两位演员。他们停在画面右侧三分之一处,举枪并在开火前定格。 14.00-15.00秒:定格对峙画面。显示大型原创像素文字OUTPOST COMPLETE!,青色和橙色分数快速增加,并保持胜利画面约一秒。真实人体、运动惯性、后坐力、弹壳、烟雾、火花、金属变形、体积蒸汽和爆炸光照互动。不要字幕、旁白、标志、水印、商标、可识别的既有游戏角色、丛林环境、头巾、传统军装、动漫、卡通渲染、赛璐璐阴影、廉价CGI、第一人称视角、正面英雄构图、航拍、环绕镜头、随机剪辑、血腥、裸体、服装或武器变化、换脸、换发型、颜色互换或从右向左移动。
English prompt
15-second 16:9 live-action cinematic side-scrolling arcade action sequence, photorealistic adult human performers, practical industrial volcanic mine at night, black rock, rusted machinery, pipes, cargo crates, steam, sparks, lava glow, and a completely original cyan-white and violet-orange arcade HUD. Two adult combat runners move continuously from left to right while the background scrolls right to left. Character A has cyan hair, a white tactical jacket with cyan panels, black reinforced trousers, silver utility belt, fingerless gloves, white high-top combat boots, and a compact futuristic burst rifle. Character B has short dark hair, a dark violet sleeveless tactical vest with bright orange shoulder armor, charcoal cargo pants, orange utility straps, black gloves, heavy black boots, and a large rotary shotgun. Keep faces, hairstyles, outfits, colors, silhouettes, and weapons consistent throughout. 0.00-3.00s: Side-view tracking shot. Both runners sprint onto a damaged metal platform as steam erupts below. Character A fires controlled bursts at robotic guards; muzzle flashes illuminate the white and cyan clothing. Character B slides under a horizontal security beam and fires the rotary shotgun sideways, knocking a robot into a railing. A warning light flashes and the original HUD activates with OUTPOST 07, energy bars, scores, and a segmented energy meter. 3.00-7.00s: The platform ends at a volcanic gap. Both jump across suspended maintenance platforms. Character A grabs a hanging magnetic cable while firing downward. Character B bounds across platforms as three spherical drones rise from below; one is shot, one is blasted, and one is destroyed when Character B kicks a floating metal panel into it. An orange energy module drops and Character A catches it. The HUD briefly displays OVERCHARGE and his rifle fires faster controlled bursts. 7.00-11.00s: Both land on a moving industrial elevator rising beside the volcanic facility. Robotic enemies and a large security turret attack from upper platforms. Character B fires upward, scattering metal fragments and sparks. Character A crouches and shoots the turret while rounds strike the elevator railing; Character B jumps over him while firing and destroys the turret. A bright electrical explosion fills the background as the elevator continues upward. 11.00-14.00s: The elevator reaches the highest platform. Both sprint toward an enormous circular blast door. It opens to reveal a massive glowing reactor and a giant robotic silhouette. Purple and orange light reflects across the performers. They stop near the right third of frame, raise their weapons, and hold just before firing. 14.00-15.00s: Freeze on the confrontation. Display large original pixel text OUTPOST COMPLETE! with rapidly increasing cyan and orange scores and a one-second victory hold. Realistic anatomy, momentum, recoil, shell ejection, smoke, sparks, metal deformation, volumetric steam, and lighting interaction. No subtitles, narration, logos, watermarks, trademarks, recognizable existing game characters, jungle setting, bandanas, military uniforms, anime, cartoon rendering, cel shading, cheap CGI, first-person view, frontal hero framing, aerial shots, orbiting camera, random cuts, gore, blood, nudity, costume or weapon changes, face or hairstyle swapping, color swapping, or right-to-left movement.
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