OpenZhenZhen AI 提示词画廊 · MiniMax H3 · video
古院双剑惊雷
Twin Swords and Thunder in the Ancient Courtyard
Create a 20-second cinematic ancient Chinese animation in a 16:9 aspect ratio, with no audio input and no source video required. Nighttime ancient courtyard and surrounding rubble, dramatic moonlit blue-black palette, crisp stylized sword effects, intense motion blur, and powerful cinematic impact.

提示词 / Prompt
中文提示词
制作一段20秒、16:9画幅的古代中国风电影感动画,无需音频输入,也不需要源视频。场景为夜间古院及外部碎石坡,采用戏剧化的蓝黑月光色调、清晰的风格化剑气效果、强烈运动模糊和震撼的电影级冲击。0–5秒:红衣剑客站在庭院中交叉双剑,数道诡异的蓝色剑气瞬间在周身爆发。镜头从大全景推进至低机位中景,快速推近并带有轻微倾斜构图,营造战前压迫感。5–9秒:他释放力量,以极高速向前冲刺,蓝色能量如流星般伴随身侧划过。使用高速横向跟拍,随后快速向右甩镜,加入强烈运动模糊和三分法构图。9–14秒:在古建筑台阶处,白衣刺客持长剑跃下迎击。双方在半空中猛烈交锋,爆发耀眼火焰和环形冲击波。先用低机位近景,在碰撞瞬间无缝切换为超高速环绕式航拍镜头,采用居中构图,展现压倒性的规模与冲击。14–20秒:庭院外碎石坡上,强光骤然消散。冲击波将两名剑客同时震退,他们各自拖剑在地面滑行以化解力量。使用高机位吊臂极大全景快速拉远,并采用分散式构图,完整呈现荒凉紧张的战后余波。确保所有镜头中的人物设计、服装颜色、剑的连续性、建筑、光照方向和特效保持一致;优先保证轮廓清晰、动作易读和精致的电影感动画效果。
English prompt
Create a 20-second cinematic ancient Chinese animation in a 16:9 aspect ratio, with no audio input and no source video required. Nighttime ancient courtyard and surrounding rubble, dramatic moonlit blue-black palette, crisp stylized sword effects, intense motion blur, and powerful cinematic impact. 0–5s: A red-clad swordsman stands in the courtyard and crosses two swords; multiple streams of eerie blue sword energy erupt around him. Start wide, move to a low-angle medium shot with a fast push-in and slightly tilted framing, building battle pressure. 5–9s: He unleashes his power and charges forward at extreme speed, blue energy streaking beside him like meteors. Use high-speed lateral tracking, then a rapid rightward whip pan, strong motion blur, and rule-of-thirds framing. 9–14s: At the steps of an ancient building, a white-clad assassin leaps down with a longsword to intercept him. Their blades collide in midair with a thunderous visual burst of blinding flames and a circular shock wave. Begin with a low-angle close shot, then at impact transition seamlessly into an ultra-fast orbital aerial shot with centered composition and overwhelming scale. 14–20s: The light abruptly fades on a rubble slope outside the courtyard. The shock wave blasts both swordsmen backward; each drags a sword along the ground while sliding to dissipate the force. Use an extreme wide, high-angle crane view with a rapid pull-out and scattered composition, revealing the desolate aftermath. Keep character designs, clothing colors, sword continuity, architecture, lighting direction, and effects consistent across all shots; prioritize clear silhouettes, readable action, and polished cinematic animation.
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