OpenZhenZhen AI 提示词画廊 · Claude Opus 5.5 · video

复古游戏在现代引擎中的复刻

Retro Games Remade in Modern Engines

AIandDesign 让 Opus 5.5 逆向工程 Commodore 64 游戏《Impossible Mission》,并用 Godot 重制成 16 位主机移植风格版本,之后还导出为网页版。 原作需要参考素材;请自行准备图片、视频、音频、文档或代码库等输入。

复古游戏在现代引擎中的复刻 — AI video creation
复古游戏在现代引擎中的复刻

提示词 / Prompt

English prompt

reverse-engineer this Commodore 64 game (Impossible Mission) and create a @godotengine version of it that looks like a 16-bit console port.

主题与风格

探索更多图片和视频提示词 · 生成图片 · 生成视频 · 在 AI 画布中创作

  • Minecraft Content in Red Dead Redemption 2

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  • Terraria rebuilt in 3D

    A 3D recreation of Terraria built with Claude Opus 5.5 in 8 days without using Unity or Godot.

  • AI iteratively fixes its own game via screenshots

    A browser game was built over two days using two Claude Opus 5.5 agents in a loop: one wrote the code while a second, which never saw the code, reviewed roughly 90,000 screenshots and sent feedback until the visuals looked right.

  • Fighting game inspired by a mecha series

    A Carnage Heart-style fighting game Opus 5.5 built from one free Mixamo model plus a short instruction, later published as a playable game with an editable battle program. 原作需要参考素材;请自行准备图片、视频、音频、文档或代码库等输入。

  • Indie game development progress

    原作者未提供提示词,可直接把视频发给 Claude Opus/Sonnet 5.5 或者以上版本作为参考视频,可直接生成同样风格。

  • Vibe-coded platformer experience

    原作者未提供提示词,可直接把视频发给 Claude Opus/Sonnet 5.5 或者以上版本作为参考视频,可直接生成同样风格。