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Зеркальное царство пустыни: два лавовых рыцаря

Desert Mirror Realm: Twin Lava Knights

«Зеркальное царство пустыни: два лавовых рыцаря» — работа с использованием MiniMax H3 на OpenZhenZhen. Изучите исходный промпт и пример генерации для собственных проектов.

Зеркальное царство пустыни: два лавовых рыцаря — AI video creation
Зеркальное царство пустыни: два лавовых рыцаря

Промпт

Промпт на китайском

20秒、16:9超现实电影感黑暗奇幻科幻短片,写实大画幅摄影,24fps并在裂痕段落短暂慢动作。始终保持成年灰烬骑士的完整深色铠甲、灰烬披风和熔岩符文外观,成年黑曜 rival 的黑色龙鳞铠甲、角盔与橙色面罩外观,以及同一把带发光红色熔岩纹路的锯齿熔岩巨剑;禁止重设计、变形、重复角色和闪烁。0–3秒:航拍俯冲越过夕阳下无尽的黑金沙漠,风刻沙丘中央竖直半埋着巨大的圆形金属镜。3–6秒:横向跟拍显示灰烬骑士从一侧走来、黑曜 rival 从另一侧出现,两人在镜子两边停下。6–9秒:镜面黑色表面特写,没有人物倒影,只显示取代沙漠的遥远未来城市。9–12秒:画面转为被沙覆盖的空城,巨大红月悬在地平线上,两名战士凝视其中。12–15秒:灰烬骑士拔出熔岩巨剑,熔岩纹路脉动,只有剑在镜中出现细红倒影。他举剑但不劈砍,镜面自行扩散出发光几何裂痕,风与沙粒完全静止。15–18秒:镜子开启成悬浮天空中的垂直海洋,蓝色水体与巨大漂浮结构位于门内,两名战士仍在沙漠一侧。18–20秒:极远景展示沙丘中的开启圆形传送门,两个渺小战士站在底部,蓝色世界中掠过一道波浪;传送门关闭,沙漠恢复原状,切黑。暖色夕阳、深蓝黑阴影、红色熔岩光、冰冷未来建筑;平滑航拍、横向跟拍和受控推进,真实沙尘互动与运动模糊。不要文字、字幕、水印、标志、现代服装、卡通或动漫风格、低多边形或塑料铠甲、面部或身份漂移、武器变形、额外肢体、畸形手部、光照不一致、随机镜头运动、血腥或断肢。

Промпт на английском

20-second 16:9 surreal cinematic dark-fantasy science-fiction film, realistic large-format photography, 24fps with brief slow motion. Preserve consistent adult Ash Knight in exact dark armor with ash cape and magma rune details, adult Obsidian Rival in exact black dragon-scale armor, horned helmet and orange visor, and the same jagged Magma Greatsword with glowing red lava veins; no redesign, morphing, duplicates or flicker. 0–3s: vast aerial descent over an endless black-and-gold desert at sunset, wind-carved dunes and a gigantic circular metallic mirror buried vertically in the sand. 3–6s: lateral tracking reveals Ash Knight approaching from one side and Obsidian Rival from the opposite side, stopping with the mirror between them. 6–9s: close-up of the mirror’s black surface; it shows no character reflections, only a distant futuristic city replacing the desert. 9–12s: the image shifts to an abandoned sand-covered city beneath a huge red moon as both warriors stare. 12–15s: Ash Knight draws the Magma Greatsword; lava veins pulse, and only the sword appears as a thin reflection. He raises it without striking; luminous geometric cracks spread across the mirror while all wind and sand freeze. 15–18s: the mirror opens into a vertical ocean suspended in the sky, with blue water and massive floating structures beyond the threshold; both warriors remain in the desert. 18–20s: extreme wide shot of the open circular portal in the dunes, two small warriors at its base, one wave moving through the blue world; the portal closes and the desert returns to normal, cut to black. Warm sunset, deep blue-black shadows, red magma glow, cold futuristic architecture, smooth aerial, lateral tracking and controlled push-ins, realistic sand interaction and motion blur. No text, subtitles, watermark, logo, modern clothing, cartoon or anime style, low-poly or plastic armor, face or identity drift, weapon transformation, extra limbs, malformed hands, inconsistent lighting, random camera motion, gore or blood.

Темы и стили

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