Thư viện prompt AI OpenZhenZhen · MiniMax H3 · video

Thợ săn cửa đỏ trong tàn tích

Red Gate Hunter in the Ruins

Thợ săn cửa đỏ trong tàn tích — khám phá tác phẩm được tạo bằng MiniMax H3 trên OpenZhenZhen, kèm prompt gốc và ví dụ tạo nội dung để tham khảo.

Thợ săn cửa đỏ trong tàn tích — AI video creation
Thợ săn cửa đỏ trong tàn tích

Prompt

Prompt tiếng Trung

制作一段15秒、16:9、4K、24帧的电影级写实插画动画,场景是阳光照耀的后启示录废弃工业建筑。破损屋顶投下戏剧性的体积光束,空气中有尘埃颗粒,墙体被茂密藤蔓覆盖,地面散落生锈机械设备;加入轻微胶片颗粒、暗调风格化血迹和锐利动态模糊。成年女性鬼面刺客必须完全依照所提供的身份参考图呈现:飘逸深色长发、红黑鬼面面具、黑白不对称服装与红色细节、白色靴子及武器;保持服装完整,不得重新设计外观。六只怪物分别保持所提供生物参考中的毒性蛮兽、虚空探路者、强化猎手、废料修补匠、毒素工程师和废土先知的独特造型。 0.0–1.5秒:远景建立镜头。六只怪物悠闲地分布在废墟大厅,阳光与尘雾营造平静气氛。 1.5–3.5秒:巨大毒性蛮兽身后撕裂出发光的红白传送门。刺客穿门而出,迅速挥斩,怪物倒下,传送门立即闭合。 3.5–5.5秒:蹲伏的虚空探路者上方开启传送门。刺客从上方俯冲下劈,击倒目标后随传送门消失。 5.5–7.5秒:强化猎手身后的传送门开启,刺客旋身出现,以清晰迅疾的弧线斩过其躯干。 7.5–9.5秒:刺客在废料修补匠身后现身,精准背刺,金属零件散落一地。 9.5–11.5秒:毒素工程师旁开启传送门,刺客快速完成终结斩击;倒地的化学容器逸出淡绿色烟雾。 11.5–12.5秒:废土先知迟了一瞬才察觉。最后一道传送门在她身后闪耀,刺客以短暂慢动作完成横扫斩击。 12.5–14.0秒:电影感远景。鬼面刺客站在大厅中央,六具倒下的怪物环绕四周;最后一道红白传送门在她身后闪烁后关闭。 14.0–15.0秒:慢动作特写与定格。她转动发出红光的面具直视镜头,长发在尘雾中飘动,带血刀刃垂在身侧;恰好在15秒渐黑结束。 采用硬切镜头、逐步增强的管弦与电子混合音乐、传送门撕裂和闭合音效、决定性的刀刃冲击声及沉重倒地声,保持克制的风格化暴力。无对白、无文字。

Prompt tiếng Anh

Create a 15-second, 16:9, 4K cinematic realistic illustration at 24 fps in a sunlit post-apocalyptic industrial ruin. Broken roof panels cast dramatic volumetric beams through dust, with dense vines, rusted machinery, and drifting particles; use subtle film grain, stylized dark-red blood, and sharp motion blur. The adult female masked assassin must match the supplied identity reference image exactly in face, flowing dark hair, red-and-black oni mask, asymmetrical black-and-white outfit with red accents, white boots, and weapon; keep the clothing intact and do not redesign her appearance. The monsters must retain their distinct bulky toxic-mutant, scout, enhanced hunter, scrap mechanic, toxin engineer, and wasteland prophet designs from the supplied creature references. 0.0-1.5s: Wide establishing shot. Six monsters casually occupy the ruined hall while sunlight and dust create a calm atmosphere. 1.5-3.5s: A glowing red-white portal tears open behind the bulky toxic mutant. The assassin emerges and delivers a swift slash; the monster falls as the portal snaps shut. 3.5-5.5s: A portal opens above the crouching scout. She dives through with a downward strike, dropping the scout, then vanishes as the portal closes. 5.5-7.5s: The assassin spins through another portal behind the enhanced hunter and cuts across the torso in a fast, readable arc. 7.5-9.5s: She appears behind the scrap mechanic, lands a precise back stab, and sends metal parts scattering across the floor. 9.5-11.5s: She exits a portal beside the toxin engineer and performs a rapid finishing slash; pale green vapor escapes from a fallen chemical container. 11.5-12.5s: The wasteland prophet notices too late. A final portal flares behind her as the assassin completes the last sweeping strike in brief slow motion. 12.5-14.0s: Wide cinematic tableau: the masked assassin stands at the center of the hall surrounded by six fallen monsters; the last red-white portal flickers and closes behind her. 14.0-15.0s: Slow close-up and freeze frame as she turns her glowing-eyed mask toward camera, hair moving in the dusty air and a blood-marked blade lowered at her side; fade to black at exactly 15 seconds. Use hard cuts, escalating orchestral-electronic tension, portal tearing and closure effects, decisive blade impacts, heavy falls, and restrained stylized violence. No dialogue or text.

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