OpenZhenZhen AI Prompt Gallery · MiniMax H3 · video
Office Close-Quarters Two-Person Combat
Office Close-Quarters Two-Person Combat — explore this MiniMax H3 creation on OpenZhenZhen, with its original prompt and a reusable generation example.

Prompt
Chinese prompt
15秒写实真人电影风格的动作短片,16:9,无对白。两名成年男子穿着完整的深色商务西装,在现代开放式办公室内格斗,场景包含办公桌、电脑、打印机、文件柜、转椅和散落的纸张。0–3秒:镜头贴近并以手持感开场,两人在办公桌之间快速交换拳击、格挡和身体冲撞。3–7秒:灰发年长男子反击,与年轻胡须男子缠抱,将他推过办公桌并完成符合物理规律的摔倒;椅子滑动,纸张因动作气流自然扬起,设备保持完好。7–11秒:两人起身后在办公室内绕行,继续近距离出拳、闪避和扭抱,呈现真实重量、运动模糊和轻微镜头震动。11–13秒:年轻男子尝试高踢,年长男子将其挡开并转入再次扭抱,只带动椅子移动,不故意破坏环境。13–15秒:两人起身形成紧张的面对面对峙,同时挥出近距离拳头,在相距几英寸处骤停,保持完美僵局并急促呼吸。全程一镜到底,动态360度跟拍、甩镜、突然变向、随动作响应的震动和沉浸式正面视角;节奏持续加速,高速动作流畅,无慢动作,禁止玻璃破碎和故意损坏设备。
English prompt
15-second live-action realistic cinematic fight short, 16:9, no dialogue. Two adult men in intact dark business suits battle in a modern open-plan office filled with desks, computers, printers, cabinets, swivel chairs and scattered papers. 0–3s: begin in tight handheld proximity as they exchange rapid punches, blocks and body checks between desks. 3–7s: the older gray-haired man counters, grapples with the younger bearded man, drives him across a desk and executes a physically grounded takedown; chairs slide and papers lift naturally from movement, while equipment stays intact. 7–11s: they recover and trade close-range punches, evasions and clinches while circling through the office, with realistic weight, motion blur and subtle camera shake. 11–13s: the younger man attempts a high kick and the older man deflects it into another grapple, shifting a chair without deliberate destruction. 13–15s: both men rise into a tense face-to-face standoff and throw simultaneous close-range punches that stop inches before impact, frozen in a perfect deadlock with heavy breathing. One continuous take with dynamic 360-degree tracking, whip pans, sudden directional shifts, responsive shake and immersive face-to-face framing; fast escalating rhythm, smooth high-speed motion, realistic physics, no slow motion, no glass breaking, no intentional equipment damage.
Topics and styles
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