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Special Forces Advance in the Ruined Night City

Special Forces Advance in the Ruined Night City — explore this MiniMax H3 creation on OpenZhenZhen, with its original prompt and a reusable generation example.

Special Forces Advance in the Ruined Night City — AI video creation
Special Forces Advance in the Ruined Night City

Prompt

Chinese prompt

16:9 电影级 AAA 军事第一人称射击游戏镜头,时长严格为 20 秒。0-4 秒:第一人称持突击步枪穿过夜间积水的战乱城市街道,周围有燃烧的汽车、散落瓦砾、烟雾、火花、破碎窗户和远处火焰。4-8 秒:镜头经过残骸车辆和燃烧碎片,枪口闪光与爆炸照亮街道;保持步枪和类似 HUD 的武器视角稳定、真实。8-12 秒:视角通过步枪瞄具瞄准路障和残破建筑,火焰燃烧、烟雾横过道路,进行短促且受控的射击并呈现可见枪口闪光。12-16 秒:转为电影感第三人称视角,成年士兵穿着完整战术装备,在尘土和爆炸中从掩体间谨慎移动,依托混凝土障碍和毁坏车辆占据位置。16-20 秒:跟随小队在直升机扫动的探照灯下沿着被摧毁的街道推进,步枪就绪、队员保持战术间隔,背景充满火焰与烟雾。粗粝写实的游戏引擎画面,戏剧化夜景照明,手持战斗摄影机运动,动作和场景连续一致,细致的碎片与天气效果,无文字或标志,无女性角色。

English prompt

16:9 cinematic AAA military first-person shooter sequence, exactly 20 seconds. 0-4s: First-person view of an assault rifle advancing through a rain-slick, war-torn city street at night, burning cars, scattered rubble, smoke, sparks, shattered windows and distant fires. 4-8s: The camera moves past wrecked vehicles and burning debris while muzzle flashes and explosions illuminate the street; keep the rifle and HUD-like weapon view steady and realistic. 8-12s: The viewpoint aims down the rifle sight toward barricades and ruined buildings as fires burn and smoke drifts across the road, with brief controlled firing and visible muzzle flashes. 12-16s: Transition to a cinematic third-person view of adult soldiers in full tactical gear moving carefully from cover, taking positions behind concrete barriers and wrecked vehicles amid dust and explosions. 16-20s: Follow the squad advancing down the devastated street under sweeping helicopter searchlights, rifles ready, teammates spread tactically, flames and smoke filling the background. Gritty photorealistic game-engine rendering, dramatic night lighting, handheld combat-camera motion, coherent continuity, detailed debris and weather, no text or logos, no female characters.

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