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Combat aérien des ruines : bataille finale de l'énergie noir et rouge

Ruins Dogfight: Black-Red Energy Final Battle

Combat aérien des ruines : bataille finale de l'énergie noir et rouge — découvrez cette création avec MiniMax H3 sur OpenZhenZhen, son prompt original et un exemple de génération à réutiliser.

Combat aérien des ruines : bataille finale de l'énergie noir et rouge — AI video creation
Combat aérien des ruines : bataille finale de l'énergie noir et rouge

Prompt

Prompt chinois

制作一段20秒、16:9画幅的高端2.5D赛璐璐卡通动漫动作片段:场景是充满坍塌建筑、巨大混凝土残骸、漂浮钢梁和高低错落平台的科幻废墟,尘土与火花四处飞扬。两名成年格斗者持续战斗:角色A是黑色能量重型力量型,佩戴厚重装甲护臂,像野兽般前倾突进并留下黑色残影;角色B是红色能量敏捷速度型,使用流线型拳套,擅长空中急转并拖出红色光轨。两人始终穿着完整服装,外观保持一致。 0-4秒:从极低机位开始,以甩镜和猛烈推进快速接近两人。他们蹬踏巨大瓦砾跃向空中,在正面相撞;镜头剧烈震动,巨大的速度线冲击波爆发,碎片贴近镜头掠过。他们在墙面和漂浮平台之间反弹穿梭。 4-8秒:镜头高速环绕追拍,两人被击飞后又不断冲回,在广阔空间中进行大幅度空战。展现宽阔的空中位移、运动模糊、黑红残影、连续重击,以及令环境震动的冲击波、碎石和火花。 8-12秒:速度提升到几乎难以辨认。黑红密集残影与连续全屏冲击帧交替出现:短暂负片闪烁、纯白背景和粗重墨线。保持近身战连续、猛烈、爆炸性。 12-16秒:两人沿对角线被弹向相反方向,随后进入极端微距慢动作,为最后一击蓄力。细致表现被惯性带动起伏的衣物、悬停火花、拳头周围凝聚的能量和锐利的眼神特写,然后骤然加速。 16-20秒:两人化作黑红交错的光束,在中央碰撞。短暂插入仿佛无声的纯白冲击闪光,随后巨大爆炸撕裂空间,碎片向外飞散。镜头猛烈绕到角色A的英雄式上半身终结姿态,背后是逆光爆炸;角色A吹散护臂上的热气,利落甩腕摆出收势,黑色镜头光晕渐隐至全黑。 使用激进甩镜、环绕跟拍、突然推进和拉远、冲击时微震、强烈Z轴纵深、拖影帧、挤压拉伸卡通物理和最大动能,禁止静止等待。不要出现标志、水印、可读品牌文字或教程叠加。若生成声音,仅使用无语言的电影化效果:高速风声、沉重撞击、爆炸声,最后碰撞瞬间短暂静音,再以清脆的衣物与护臂甩动声收尾。

Prompt anglais

Create a 20-second 16:9 high-end 2.5D cel-shaded cartoon anime action sequence in a dystopian sci-fi ruin filled with collapsed buildings, huge concrete debris, floating steel beams, uneven platforms, dust and sparks. Two adult fighters battle continuously: Fighter A is a black-energy power type wearing a heavy armored gauntlet, leaning forward like a beast and leaving black afterimages; Fighter B is a red-energy speed type with streamlined knuckles, agile aerial turns and red light trails. Keep both characters fully clothed and visually consistent. 0-4s: From an extreme low angle, whip-pan and push rapidly toward the fighters as they kick off massive rubble and leap upward. They collide head-on in midair; the camera shakes, a huge speed-line shockwave erupts, and fragments skim close to the lens. They ricochet between walls and floating platforms. 4-8s: Orbit rapidly around them as they are knocked away and charge back repeatedly through the vast space. Show broad aerial movement, motion blur, black and red trails, continuous heavy strikes, debris, sparks and shockwaves that visibly shake the environment. 8-12s: Increase the speed to near-unreadable. Alternate dense black/red afterimages with repeated full-screen impact frames: brief negative flashes, pure white backgrounds and bold ink-like lines. Keep the melee continuous and explosive. 12-16s: Both fighters are launched to opposite diagonal positions and briefly enter extreme macro slow motion while charging their final attacks. Show rippling clothes, suspended sparks, concentrated energy around their fists and intense eye close-ups, then accelerate sharply. 16-20s: They become crossing beams of black and red light and collide at the center. Insert a momentary silent-looking white impact flash, followed by a massive explosion that splits the space and sends debris outward. Whip around to Fighter A's heroic upper-body finish pose against the backlit blast; Fighter A blows heat from the gauntlet and snaps the wrist into a sharp finishing stance as a dark lens flare fades to black. Use aggressive whip pans, orbit tracking, sudden pushes and pullbacks, micro-shake on impacts, strong Z-axis depth, smear frames, squash-and-stretch cartoon physics, maximum kinetic energy and no idle poses. Do not show logos, watermarks, readable brand text or tutorial overlays. Audio, if generated, should be nonverbal cinematic effects only: rapid wind rushes, heavy impact hits, explosions, a brief drop to silence at the final collision, then a sharp cloth-and-gauntlet snap.

Thèmes et styles

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